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Dutamasa Battle is a turn-based RPG developed by Arief Raditya P. and published by Bubblebox.com. It involves traveling through time and fighting battles against hordes of bad guys to stop a crime ring from taking over the world.

Plot[]

One day, sometime in the distant future, a group of criminals set out to conquer the world by using a type of time machine known as the Turanggamasa to travel back in time and round up minions from the Stone Age and Middle Ages to raise an army big enough for them to take over the world by force. Luckily, the police of the future have a Turanggamasa of their own and try to go back in time to stop the criminals, but their Turanggamasa breaks down in the Stone Age, so the police are forced to fight the criminals' mixed assortments of henchmen in order to steal the criminals' Turanggamasas and make their way back to the future.

Gameplay[]

Dutamasa Battle has a campaign which spans across a series of 50 turn-based battles. When beginning a battle, you can pick which unit you want to use, although each unit costs a certain amount of Prada Points to be used - Prada Points act as a sort of stamina system which depletes as you send units into battle, although you earn Prada Points from winning a battle. Over time, winning battles will give you XP which increases your Turanggamama's level, which in turn unlocks access to stronger units. However, if any of your units die in battle, you can revive them by sacrificing some XP and lowering your Turanggamasa level. You can also submit units to training battles to make them stronger; training battles don't cost Prada Points, and your units won't die if they lose in a training battle.

Each battle features basic turn-based combat; on your turn, you select one of your unit's skills to use on the enemy (or yourself, depending on the skill's function), and then the enemy does the same on their turn. Each unit type has its own set of skills, and most of them cost a certain amount of power to use during the battle; all units restore some of their power at the end of each turn.

Units[]

Stone Age Units
Unit Description Prada Point Cost Required Turanggamasa Level Skills
Boneman A caveman who fights with a pair of sharpened bones. 25 1
  • Normal Attack (Just a basic attack. Costs 0 power.)
  • Strike (Deals 50% more damage than a Normal Attack. Costs 20 power.)
  • Heal+ (Restores 25% of your HP. Costs 40 power.)
Clubswinger A caveman who fights with a wooden club. 30 1
  • Normal Attack
  • Smash (Deals 25% more damage than a Normal Attack, and drains the enemy's power by 50%. Costs 30 power.)
  • Shield (Reduces all damage you take by 50% for 3 turns. Costs 30 power.)
Hammerman A caveman who fights with a stone hammer. 35 1
  • Normal Attack
  • Special Attack (Deals 50% more damage than a Normal Attack, and drains the enemy's power by 75%. Costs 60 power.)
  • Double Attack (Damages the enemy twice, but each hit has a 25% chance of missing. Costs 65 power.)
  • Rage (Buffs your attack by 50% for 3 turns. Costs 40 power.)
Stone Bowman A caveman who fights with a bow and arrows. 40 2
  • Normal Attack
  • Smash
  • Shoot (Stuns the enemy for 1 turn, but has a 50% chance of missing. Costs 80 power.)
  • Double Heal+ (Restores 50% of your HP. Costs 85 power.)
  • Power+ (Restores 50% of your power. Costs 10 power.)
Raptor Rider A caveman who rides a velociraptor. 45 2
  • Normal Attack
  • Slash (Buffs your damage output by 100% but damages you for up to 25% of your health. Costs 75 power.)
  • Acid (Poisons the enemy for 3 turns, draining 15% of the enemy's health at the end of each turn. Costs 180 power.)
  • Shield
  • Illusion (Makes you invisible for 3 turns; the enemy's attacks will always miss while you're invisible. Costs 275 power.)
Bronto Rider A caveman who rides a brontosaurus. 50 2
  • Normal Attack
  • Master Attack (Deals 75% more damage than a normal attack. Costs 70 power.)
  • Burn (Burns the enemy for 4 turns, draining 25% of the enemy's health at the end of each turn. Costs 250 power.)
  • Clear (Removes all positive status effects from the enemy. Costs 275 power.)
  • Shield
  • Power+
Catapult A primitive war machine that hurls boulders. 55 5
  • Normal Attack
  • Master Attack
  • Double Shoot
  • Burn
  • Earthquake (Continuously deals damage to both you and the enemy for 2 seconds. Costs 125 power.)
  • Thunderbolt (Deals 200% more damage than a Normal Attack, but stuns you for one turn. Costs 150 power.)
Middle Ages Units
Unit Description Prada Point Cost Required Turanggamasa Level Skills
Swordsman A medieval warrior who fights with a sword. 30 4
  • Normal Attack
  • Master Attack
  • Slash
  • Shield
Spearman A medieval warrior who fights with a spear. 35 4
  • Normal Attack
  • Slash
  • Iceberg (Freezes the enemy for 3 turns, but has a 50% chance of missing. Costs 150 power.)
  • Heal+
  • Power+
Archer A medieval warrior who fights with a bow and arrows. 40 4
  • Normal Attack
  • Special Attack
  • Double Shoot (Damages the enemy twice, but each attack has a 75% chance of missing. Costs 100 power.)
  • Acid
  • Double Shield (Reduces all damage you take by 75% for 6 turns. Costs 65 power.)
Axeman A medieval warrior who fights with an axe. 45 6
  • Normal Attack
  • Smash
  • Double Attack
  • Slash
  • Thunderbolt
  • Double Rage (Buffs your damage output by 75% for 6 turns. Costs 85 power.)
Paladin An elite medieval warrior who fights with magic as well as a sword. 50 6
  • Normal Attack
  • Master Attack
  • Flood (Poisons and stuns the enemy for 2 turns. Costs 325 power.)
  • Freeze (Stuns the enemy for 2 turns and reduces their power to 0. Costs 350 power.)
  • Clear
  • Double Heal+
  • Power+
Knight A medieval warrior who rides on horseback. 55 6
  • Normal Attack
  • Special Attack
  • Earthquake
  • Double Heal+
  • Illusion
Ballista A medieval war machine that shoots giant arrows. 60 9
  • Normal Attack
  • Smash
  • Double Shoot
  • Flood
  • Meteor (Continuously deals damage to both you and the enemy for 2 seconds. Costs 175 power.)
  • Shield
  • Illusion
Future Units
Unit Description Prada Point Cost Required Turanggamasa Level Skills
Gunman A futuristic soldier who fights with a laser gun. 35 8
  • Normal Attack
  • Strike
  • Shoot
  • Double Heal+
  • Shield
Rifleman A futuristic soldier who fights with a more powerful laser gun. 40 8
  • Normal Attack
  • Double Attack
  • Double Shoot
  • Bomb (Deals 150% more damage than a Normal Attack but damages you for up to 50% of your health. Costs 250 power.)
  • Shield
  • Power+
Grenadier A futuristic soldier who fights with bombs. 45 8
  • Normal Attack
  • Double Shoot
  • Bomb
  • Burn
  • Thunderbolt
  • Double Heal+
  • Power+
Rocket Launcher A futuristic soldier who fights with a bazooka. 50 10
  • Normal Attack
  • Strike
  • Double Shoot
  • Bomb
  • Burn
  • Heal+
  • Illusion
  • Double Power+ (Restores 75% of your power. Costs 20 power.)
Panzer An armored battle tank. 55 10
  • Normal Attack
  • Special Attack
  • Bomb
  • Earthquake
  • Thunderbolt
  • Freeze
  • Heal+
  • Shield
  • Double Power+
Combat Tank A more powerful battle tank. 60 10
  • Normal Attack
  • Master Attack
  • Bomb
  • Thunderbolt
  • Meteor
  • Clear
  • Double Heal+
  • Shield
  • Double Rage (Buffs your damage output by 75% for 6 turns. Costs 85 power.)
  • Double Power+
Missile Silo A futuristic war machine that launches giant missiles. 65 13
  • Normal Attack
  • Smash
  • Special Attack
  • Bomb
  • Flood
  • Sunrise (Confuses the enemy for 2 turns, causing them to damage themselves when they try to attack. Costs 375 power.)
  • Clear
  • Double Heal+
  • Double Power+
  • Anti-Stun (Removes all negative status effects from you. Costs 225 power.)
Special Units (Note: These units stay locked until you beat the game's campaign once.)
Unit Description Prada Point Cost Required Turanggamasa Level Skills
White Guardian A time-traveling warrior who fights with an axe. 125 14
  • Normal Attack
  • Shoot
  • Meteor
  • Double Heal+
  • Clear
  • Double Shield
  • Rage
  • Illusion
  • Double Power+
  • Anti-Stun
Black Guardian A time-traveling warrior who fights with a spear. 100 14
  • Normal Attack
  • Special Attack
  • Slash
  • Double Shoot
  • Iceberg
  • Thunderbolt
  • Freeze
  • Sunrise
  • Double Heal+
  • Double Shield
Lord Dragon An extremely powerful dragon who fights with very potent magic. 90 15
  • Normal Attack
  • Special Attack
  • Shoot
  • Burn
  • Meteor
  • Sunrise
  • Clear
  • Illusion
  • Double Power+
  • Anti-Stun
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