Dutamasa Battle is a turn-based RPG developed by Arief Raditya P. and published by Bubblebox.com. It involves traveling through time and fighting battles against hordes of bad guys to stop a crime ring from taking over the world.
Plot[]
One day, sometime in the distant future, a group of criminals set out to conquer the world by using a type of time machine known as the Turanggamasa to travel back in time and round up minions from the Stone Age and Middle Ages to raise an army big enough for them to take over the world by force. Luckily, the police of the future have a Turanggamasa of their own and try to go back in time to stop the criminals, but their Turanggamasa breaks down in the Stone Age, so the police are forced to fight the criminals' mixed assortments of henchmen in order to steal the criminals' Turanggamasas and make their way back to the future.
Gameplay[]
Dutamasa Battle has a campaign which spans across a series of 50 turn-based battles. When beginning a battle, you can pick which unit you want to use, although each unit costs a certain amount of Prada Points to be used - Prada Points act as a sort of stamina system which depletes as you send units into battle, although you earn Prada Points from winning a battle. Over time, winning battles will give you XP which increases your Turanggamama's level, which in turn unlocks access to stronger units. However, if any of your units die in battle, you can revive them by sacrificing some XP and lowering your Turanggamasa level. You can also submit units to training battles to make them stronger; training battles don't cost Prada Points, and your units won't die if they lose in a training battle.
Each battle features basic turn-based combat; on your turn, you select one of your unit's skills to use on the enemy (or yourself, depending on the skill's function), and then the enemy does the same on their turn. Each unit type has its own set of skills, and most of them cost a certain amount of power to use during the battle; all units restore some of their power at the end of each turn.
Units[]
Unit | Description | Prada Point Cost | Required Turanggamasa Level | Skills |
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Boneman | A caveman who fights with a pair of sharpened bones. | 25 | 1 |
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Clubswinger | A caveman who fights with a wooden club. | 30 | 1 |
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Hammerman | A caveman who fights with a stone hammer. | 35 | 1 |
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Stone Bowman | A caveman who fights with a bow and arrows. | 40 | 2 |
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Raptor Rider | A caveman who rides a velociraptor. | 45 | 2 |
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Bronto Rider | A caveman who rides a brontosaurus. | 50 | 2 |
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Catapult | A primitive war machine that hurls boulders. | 55 | 5 |
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Unit | Description | Prada Point Cost | Required Turanggamasa Level | Skills |
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Swordsman | A medieval warrior who fights with a sword. | 30 | 4 |
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Spearman | A medieval warrior who fights with a spear. | 35 | 4 |
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Archer | A medieval warrior who fights with a bow and arrows. | 40 | 4 |
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Axeman | A medieval warrior who fights with an axe. | 45 | 6 |
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Paladin | An elite medieval warrior who fights with magic as well as a sword. | 50 | 6 |
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Knight | A medieval warrior who rides on horseback. | 55 | 6 |
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Ballista | A medieval war machine that shoots giant arrows. | 60 | 9 |
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Unit | Description | Prada Point Cost | Required Turanggamasa Level | Skills |
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Gunman | A futuristic soldier who fights with a laser gun. | 35 | 8 |
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Rifleman | A futuristic soldier who fights with a more powerful laser gun. | 40 | 8 |
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Grenadier | A futuristic soldier who fights with bombs. | 45 | 8 |
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Rocket Launcher | A futuristic soldier who fights with a bazooka. | 50 | 10 |
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Panzer | An armored battle tank. | 55 | 10 |
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Combat Tank | A more powerful battle tank. | 60 | 10 |
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Missile Silo | A futuristic war machine that launches giant missiles. | 65 | 13 |
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Unit | Description | Prada Point Cost | Required Turanggamasa Level | Skills |
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White Guardian | A time-traveling warrior who fights with an axe. | 125 | 14 |
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Black Guardian | A time-traveling warrior who fights with a spear. | 100 | 14 |
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Lord Dragon | An extremely powerful dragon who fights with very potent magic. | 90 | 15 |
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